Built thousands of years ago to house the kaldorei’s arcane secrets, the formerly great city of Eldre’Thalas now lies in ruin, writhing with warped twisted forces. Competing covens once fought for control of Dire Maul’s corrupted energy, but they have since settled into uneasy truces, choosing to exploit the power within their own territories rather than continue to battle over the entire complex.To get more news about buy wow tbc gold, you can visit lootwowgold official website.

Located in Feralas, Dire Maul is a sprawling 5-player dungeon encompassed within three wings. Adventurers can explore its ancient corridors for fun and profit and even infiltrate the entrenched ogre tribe on a Tribute Run to claim powerful rewards and buffs. You can also battle your faction-mates in the free-for-all outdoor PVP arena “The Maul” within the Broken Commons outside of the dungeon. It’s a great way to hone your PvP skills among friends.
The closest flight path for Horde players is Camp Mojache. From there, then run west until reaching a road in the High Wilderness that forks to the North.
Alliance players will fly into Feathermoon Stronghold as their closest flight path then run east until reaching a road in the High Wilderness that forks to the North.There are many quests available to undertake within Dire Maul beginning at level 54, but it’s recommended that players reach level 55 to have a higher chance of success. Dire Maul is a particularly dangerous dungeon for the unprepared and you’ll need dependable teamwork to make your way through all three of its wings.

If you want to go further than the East Wing of Dire Maul, you’ll need to procure a couple of additional keys, have a rogue with a high enough lockpick skill, use a Large Seaforium Charge, or use a Truesilver Skeleton Key (which can be created by blacksmiths) to make your way into the two additional wings.

To get a key to the remaining areas of the dungeon, you’ll need to track down (and chase down) the imp Pusillin in the East Wing who can drop Crescent Keys. He’ll lead you on a merry chase, but don’t be fooled when you think you have him cornered at last.

You’ll need an additional key to make it all the way into King Gordok’s room as well— the Gordok Inner Door Key. This key can be looted from Guard Mol’dar in the Gor’dok Commons.